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Mugen ai patch tutorial
Mugen ai patch tutorial









mugen ai patch tutorial

  • Fixed an issue where Edo Japanese Emblematic District does not display bonus for being next to a Mountain until it is built.
  • mugen ai patch tutorial

  • Fixed an issue where queuing and building 2+ Districts in the same turn cost less in Industry.
  • Fixed an issue where Merchant’s Ability Action “Power Investor” can be used multiple times by reloading the save.
  • Fixed an issue where AI’s Affinity Action is still active after capturing a City.
  • Fixed an issue where Patronage meter isn’t correctly updated when clicking on multiples Minor Cities.
  • mugen ai patch tutorial

  • Fixed an issue where a stuck situation can be encountered during a Battle with an AI opponent after ending deployment.
  • Fixed an issue where a stuck situation can be encountered in the Diplomacy screen when trying to end a war (due to a conflict between “Heresy” grievance and “Secularism” civic).
  • Fixed an issue where, in some cases, a Battle cannot be ended due to Unit movements.
  • Fixed an issue where the a battle cannot be ended due to a deployed Unit that has returned to Reserve.
  • Fixed an issue where the end turn cannot be ended due to an Idle Army notification.
  • Fixed an issue where the end turn cannot be ended due to a Cultural Wonder being finished while being ransacked.
  • Fixed an issue where the end turn cannot be ended due to a trespassing Stealth Unit.
  • Fixed an issue where the end turn could hang when an AI Empire tries to build a Wonderous Extractor on a Tile which is not connected to the Main Plaza.
  • Fixed an issue where the players will remain stuck on the “New tenet unlocked” mandatory notification if the other players have already selected all available Tenets for that tier.
  • Improved AI performances (faster computing).
  • Improved the way AI handles military objectives.
  • Improved the way AI handles Armies upgrading.
  • Improved the way AI handles Shared Projects.
  • Improved the way AI Units hold City walls and handle sieges.
  • Changed the bonus provided by some Cultural Wonders.
  • Improved the legibility of the Outpost panel.
  • Increased the legibility of walls employed by Fortifications level 0 in Battle view.
  • The number of Cities contributing to a Shared Project is now displayed on its pin.
  • Technology endgame condition is triggered by having every endgame Technology (instead of getting every within the game Technology).
  • mugen ai patch tutorial

  • Broadened generation conditions of Oil and Uranium deposits to scale back the danger of not enough deposits of either spawning.
  • Humankind 1.2.166 Patch Notes (August 29)











    Mugen ai patch tutorial